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Injustice: Gods Among Us Review

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Aquaman's Super involves a Great White eating his opponent!
Aquaman’s Super involves a Great White eating his opponent!

In a nut shell, Injustice is the DC fighting game made by NetherRealm, the company responsible for Mortal Kombat 9 and the disappointment that was Mortal Kombat Vs. DC Universe. While MKvsDCU was interesting as a whole, if you looked at it’s separate sides MK and DCU most of the fans where really left out to dry and both sides hindered the other. The DC characters couldn’t use their full power and the MK characters couldn’t kill. Nobody could really do what they were designed to do. So, why should you even play Injustice? Because NetherRealm listens to their fans and learns from their mistakes. Mortal Kombat 9 was, in my opinion, the best possible way to reboot the MK franchise. It looked good, it felt good and it played good. That is all fine and dandy, because it made the MK fans happy, but what about the DC fans that were let down? With a story that felt like it was straight out of the comics, with twists, turns, and shocking moments, (I’m just going to say “poor poor Shazam” and leave it at that.) Injustice’s story mode knocks it out of the park! Maybe even more so than MK9 did for the MK series.

The fighting system in this game is pretty much carried over from MK9 with tweaks here and there to better suit the superheroes so it is pretty solid. It makes it feel pretty natural if you are an MK fan. Why fix what isn’t broken?

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The characters that everyone knows and loves do what they do best in the best story I’ve witness in a fighting game. I mean that is what all these characters are designed to do;  be the foundation of telling interesting stories. It presents itself as if you were watching a movie with detailed cutscenes that blend seamlessly with the beginning and end of each match. Though later on in the story, when things begin to get difficult, if you lose a injustice_sm_jkmatch your opponent turns down the dial and gets easier so you won’t have to retry as many times. I feel that the reasoning for this is so that the flow of the story won’t get thrown off by you having to refight the same guy 18 times, but that sort of defeats the purpose of a fighting game. I’m not going to learn from my mistakes and get better if the second time around Wonder Woman suddenly forgets how to use her fists properly. Even though the story was amazing I felt like I was kind of cheating getting there.

 

Over all the re-playability is going to be pretty low for Injustice because there is really nothing significant to unlock. All the characters are already there along with all the maps. It seems that NetherRealm Studios is going to make more characters available Injustice-Gods-Among-Us-ComicCon-2012-Trailer_6at a future date via DLC. I feel that this is going to shorten Injustice’s shelf life drastically because to me that was always the most fun in a fighting game. Once I was done with Arcade mode I would look online to see how to unlock more characters and spend the next few months doing that. The only thing that you can unlock by playing the game are things like concept art and costumes which are cool and all but ultimately don’t affect the game.

 

 

Bottom line is that this is a solid fighting game with way more pros than cons. Injustice will be one of the top, if not the best, fighting games of the year. If you are a comic book fan, pick this game up. If you are a fighting game fan, pick this game up. If you have working thumbs, pick this game up!

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